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Melissa Miller
Melissa Miller
Environment Artist @ EA
Denver, CO, United States

Summary

Hi there! I’m Melissa, a 3D artist passionate about building immersive worlds and fun, engaging player experiences. I specialize in creating props and environments using Maya, Zbrush, Substance Painter, and Unreal Engine. Whether you're here to explore my work or interested in collaborating, feel free to reach out to me via email or LinkedIn.

Skills

3D ModelingTexturingConcept ArtIllustration3D Animation

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Frostbite Engine
Frostbite Engine
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Quixel Suite
Quixel Suite
SpeedTree
SpeedTree
Houdini
Houdini

Productions

    • Video Game
      College Football 25
    • Year
      2025
    • Role
      Environment Artist
    • Company
      Electronic Arts

Experience

  • Environment Artist at Electronic Arts
    Orlando, United States of America
    May 2021 - Present

  • 2D/3D Game Artist at Freelance
    Orlando, FL, United States of America
    May 2020 - May 2021

  • 3D Environment Artist at Intern Pursuit
    Orlando, FL, United States of America
    August 2019 - May 2020

  • Emerging Media: Experimental Animation Student at University of Central Florida
    Orlando, FL, United States of America
    August 2016 - May 2020