Melissa Miller
Environment Artist @ EA
Seattle, WA, United States
Summary
Hey there, my name is Melissa! I'm a game artist creating props and environments for indie, mobile, and AAA video games. I love to transform art concepts into living, breathing worlds for players to experience. My tools of choice are Maya, Zbrush, Substance Painter, and Unreal Engine. If you'd like to start a conversation, feel free to connect with me on LinkedIn or send me an email.
Skills
3D ModelingTexturingConcept ArtIllustration3D Animation
Software proficiency

Maya

Substance 3D Painter

ZBrush

Photoshop

Unreal Engine

Marmoset Toolbag

Substance 3D Designer

Quixel Suite

SpeedTree

Frostbite Engine
Experience
Environment Artist at Electronic Arts
Orlando, United States of America
2D/3D Game Artist at Freelance
Orlando, FL, United States of America
3D Environment Artist at Intern Pursuit
Orlando, FL, United States of America
Emerging Media: Experimental Animation Student at University of Central Florida
Orlando, FL, United States of America